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WARNING: THIS PAGE HAS FLASHING IMAGES. DO NOT PROCEED IF YOU ARE PRONE TO SEIZURES OR EYE FATIGUE DUE TO FLASHY PATTERNS.

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In the far-flung future of the 2020s, mercenary agents known as fixers engage in high-stakes battles in a bid to complete jobs for clients ranging from corpos to desperados. Many wreak havoc and exploit punchcard viruses, taking control or damaging objects connected to the time-worn wild west of ARPAnet. These objects can range from weapons to security locks to concrete mixers, all serving as the savvy fixer’s tools to make sure they get paid.

You are one of these fixers living in a low-tech, low-life dystopia, and you work to survive each and every day with your crew.

Good luck.

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After a lot of thinking through, I finally picked up work on corporateKILLER (again) and fine-tuned some of the things left unsaid in my One Page TTRPG Game Jam submission. A lot of them were mechanics and lore stuff, so I'm glad to expand on both fronts. Many files are named "CK2E" since this is somewhat a newer iteration, but a lot of the core concepts are still the same.

The game runs on an as of yet unnamed SRD project of mine (based on ANACHRON) reworked to be played with two 54-card playing decks. Unlike other games, this one can also be played solo (at least, mechanically).

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Download

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Click download now to get access to the following files:

CK2E.docx 22 kB
CK2E ALL VERSIONS.pdf 10 MB
CK2E PDF.pdf 310 kB

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